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Get all details about the Young Storytellers Guild instructors, policies and expectations.
Comics aren’t movies…but they kind of are.
Every panel is a choice about what the reader sees, when they see it, and how it feels.
This workshop is about learning how comic artists “direct” a scene using panels, framing, angles, pacing, and visual focus.
We’ve already seen some of you intuiting these concepts in previous workshops. Now, we’ll help you articulate what you already feel as you work.
The artist controls:
What the reader notices
How powerful a moment feels
The tension of the scene